A character I designed for 3D Character Animation class which I will be modeling in 3D Studio Max. Because I haven't touched modeling in a while I figured I should design a character with simplified shapes so that I wouldn't have to struggle too much translating it into 3D. At the stage of animating the character, I want it to have potential for great mobility as well as action performances. So I gave him a set of giant claws that he can swing around, and also animal legs that suggest speed and great jumping abilities.
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